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Author Topic: Bugs
piemmm
Administrator
Posts: 182
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Post Re: Bugs
on: January 9, 2013, 16:51
Quote

there's a fix just waiting for a server restart to go live, basically, if your farming XP by killing each other, then you're not going get much after the 3rd time you kill each other

UnHoly
Newbie
Posts: 13
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Post Re: Bugs
on: January 9, 2013, 23:08
Quote

I must weigh in as I seem to be a major, for lack of a better term, offender, though not the only one. First, I was under the impression this game needs testing. How much testing can a low level do? Ian was aware of a glitch that dropped your level after 41 if you disconnect to revive. He was able to find and fix it because of, as it was correctly phrased, boosting. Second, most games, as this is not my 1st prerelease, have major patches which end up resetting levels anyway. This is done to prevent problems like once the paid version is ready, less people want to start playing a new game if it is full of max level charaters. Third, and final, I have no mobs to level on. Who really wants to stand in one spot and only need to press 1 button for hours on end? But it's all I can do.

Anyways, hope you all enjoyed my rant. And I apologize to Ian if doing this has disrupted the integrity of your game, I am simply here to help if I can.

Mcsquish
Newbie
Posts: 15
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Post Re: Bugs
on: January 9, 2013, 23:58
Quote

Cannot log in updated from google play still says I need to update

Image

UnHoly
Newbie
Posts: 13
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Post Re: Bugs
on: January 10, 2013, 00:33
Quote

Try to reset your device. Google Play sometimes needs that to get most recent update up. The server might just be down for a bit too.

Vondral
Advanced
Posts: 51
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Post Re: Bugs
on: January 10, 2013, 01:41
Quote

I agree that mobs and general combat needs a serious revamp. Gritting teeth and bone to kill one mob gets very tedious and almost aggravating. I also believe there should be some type of level reset, but also a reward to "trailblazers" such as starting at level 10 or something. I wouldn't mind no reset at all, but that's simply because I don't want to go back and do everything over again. In scenarios like World of Warcraft betas, many beta testers fail to continue playing after the game is released due to the repetition of beginning again

Mcsquish
Newbie
Posts: 15
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Post Re: Bugs
on: January 10, 2013, 01:44
Quote

Still not letting me log into the game

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Vondral
Advanced
Posts: 51
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Post Re: Bugs
on: January 10, 2013, 01:49
Quote

Need a tissue

Vondral
Advanced
Posts: 51
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Post Re: Bugs
on: January 10, 2013, 01:51
Quote

Ok yeah I can't either

UnHoly
Newbie
Posts: 13
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Post Re: Bugs
on: January 10, 2013, 09:16
Quote

Something odd just happened, let's see if I can describe it enough to get it fixed. I was changing maps (north) and when I got to the other side, my directional arrows were gone. This wasn't an issue as I just had to tap the screen to get them back. However, and I don't know if this is related, when I left that map (south), I was about to afk (I hadn't moved yet on the new map) and my character started walking east. Full speed (double tap like) I went over water, through a fence, and through a building. When I stopped it (by pressing a different direction), I tried to walk back the way I just came but it was all solid.

No idea what or why beyond that, but I like to share. Oh, and this might explain how sir.pyro ended up in the middle of some water somewhere. Maybe some type of teleport scroll to your faction base would help with these things, just a thought.

piemmm
Administrator
Posts: 182
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Post Re: Bugs
on: January 10, 2013, 10:13
Quote

There was an issue with the Google Play update sent out (I missed a checkout from CVS server-side which made the 'please upgrade' message pop-up - my bad (and it's now fixed)

There's a lot more content to be added to the game - *lots* more quests, and NPCs, but there are time constraints (which is why the game is pre-alpha at the moment as I add more content, maps, etc)

Maps aren't limited - there's only one big map at the moment, but the game has the capability for an unlimited (apart from storage) amount of maps, so in time there will be plenty to explore!

I'll look at the through a wall/barrier issue - it can be caused by a number of things so will see if I can stop it from happening.

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