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Author Topic: Suggestions
Vondral
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Posts: 51
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Post Re: Suggestions
on: January 8, 2013, 04:20
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I suppose, but countermeasures can also be laid out

Vondral
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Posts: 51
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Post Re: Suggestions
on: January 9, 2013, 21:21
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An interface such as the style presented by the android homepages would be nice, with variable buttons and movable health bars, etc. Like WoW if you've ever played it.

Mcsquish
Newbie
Posts: 15
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Post Re: Suggestions
on: January 9, 2013, 23:09
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Humans-normal stats when near an enemy their speed is increased can eat food or potions to gain hp
Monster-can consume targeted enemy below 5% and regenerates some when consuming. Lower damage but higher health than rest of the clans
Druids-increased health regen slower movement speed and lower health but high damage output.

Image

Vondral
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Posts: 51
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Post Re: Suggestions
on: January 10, 2013, 01:38
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I think each class within the race should have individual bonuses in addition to racial traits. Also, are there going to be assignable stats? I was skimming the thread and the stamina for running seems pretty reasonable, although the default speed should probably be increased, as well as adding mounts

Royal-
D.ruffy
Beginner
Posts: 33
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Post Re: Suggestions
on: January 12, 2013, 16:51
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you need to add a command for us to stop attacking when necessary, easy kill friends even though unintentionally.

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Vondral
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Posts: 51
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Post Re: Suggestions
on: January 12, 2013, 18:34
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A command for autowalk would make traveling while chatting possible

Royal-
D.ruffy
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Posts: 33
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Post Re: Suggestions
on: January 12, 2013, 22:52
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I see many people creating characters with strange names with characters that the game does not recognize, and without any limitation of characters, you should fix it because it will be a problem in the future.

you should limit to a maximum of 15 characters and leaving no alphabetic characters such as ( . " and space)

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piemmm
Administrator
Posts: 182
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Post Re: Suggestions
on: January 13, 2013, 21:29
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Hm, *'s are usually the swear(read: swear and anti-inflammatory) filter kicking in (it does player names as well) - you will be able to turn the swear filter off once I've added the option for it in the settings

I'm going to be revisiting buttons soon - attack on/off should be working, (though it appears to be only 'on' at the moment, and it's not very good at telling you if it's attacking or not)

Zemp
Newbie
Posts: 3
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Post Re: Suggestions
on: January 15, 2013, 03:36
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Maybe make the chat more simple.. Like for local just get rid of the grid and just the keyboard is up with a chat bubble above the characters head when typing to show the players that the person is writing a msg

Vondral
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Post Re: Suggestions
on: January 16, 2013, 20:57
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In my opinion, these are the issues that must be addressed before any others: The hp regen, the lack of hp, the low damage dealt to mobs 20 levels lower, the amount of exp received, and the variety of mob levels. New players are getting scared away because of how strong level one mobs are

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