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Author Topic: Suggestions
∞absolut-
e
Advanced
Posts: 60
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Post Re: Suggestions
on: February 26, 2013, 20:33
Quote

Dont know if this was mentiond yet but it would be cool if ian on the side thru either 1 heal spell in for us or a attk spell for us. Would be great for the new combers dying to lvl 1s or being able to escape pks. ofcousre itll use alot of mana since its prealpha.[embed][/embed]

TheAnkka21
Newbie
Posts: 1
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Post Re: Suggestions
on: July 19, 2013, 22:16
Quote

Maybe Horses or random generated dungeons, and a skill tree! Maybe a ability to swim and sail at the sea! Or u could expand the area or make a main quest!

mumzy
Newbie
Posts: 3
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Post Re: Suggestions
on: August 9, 2013, 20:14
Quote

I would like to make a suggestion. A lot of new people don't know what to do in the beginning of the game. I think there should at least be signs telling you to start by killing butterflies and accepting quests. Also a lot of people go around noob island killing random people over and over.. please make it so a battle has to be accepted!

Fames
Newbie
Posts: 9
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Post Re: Suggestions
on: August 10, 2013, 01:08
Quote

Hello,

It would be interesting to build a clan house, add a bigger map with a boat to travel over the sea and add more weapons. The high lvl players need a most powerfull npcs to train, it's really

"The ending of the words is ALMSIVI."

Fames
Newbie
Posts: 9
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Post Re: Suggestions
on: August 10, 2013, 01:09
Quote

It's really annoying to kill bugs for lvl up.*

Sorry.

"The ending of the words is ALMSIVI."

cole
Newbie
Posts: 16
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Post Re: Suggestions
on: August 13, 2013, 00:24
Quote

I want some sort of big city and maybe a monster fort made out of logs and stuff maybe and maybe elemental spells and please don't make everything u sell one gold I alsoe would like to say the southern part of the map needs more things. I really wish there was stuff down there not a blank map

Markarth
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Posts: 73
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Post Re: Suggestions
on: August 13, 2013, 05:04
Quote

I think he should make another map.. And it be for more villages and bigger npc "pens". It would also be cool if we could buy houses..cheap to expensive... Like 50k for a cheap house and 120k for an expensive one.. And in our house pvp is prevented and nobody can go in your house unless you accept it. But yea... Map definitely needs to be bigger... And most of all... More npc with higher lvls... Also.. Dungeon bosses give 0XP..nothing.. Ive killed all but the lvl 142..(ha, who has??) but yea.. Overall.. Bigger map, more npc

[b]Leader of
-TheUnforgiviN .... Lvl 104 (my pre alpha/beta era clan)
-King_Markarth_ ..lvl 84 (Alpha era and retro 2d)
-Legend lvl 84..(retro 2D era)

OctoH4x
Newbie
Posts: 20
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Post Re: Suggestions
on: August 21, 2013, 20:48
Quote

Limit Character number in Text chat.

Tis a simple suggestion.

Tis a realistic one.

Image

Annunaki
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Posts: 79
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Post Re: Suggestions
on: September 5, 2013, 16:33
Quote

Spawn Point Radius

You need to implement a radius around player spawn points so that users are not all spawning on the same spot stacked on top of each other.

NPC/MOB Tracing Range

Something need to be done about the outrageous tracing range that NPC/MOBS have when they are chasing you.

e.g NPC/MOB movement handler or however you handle their movement.

if (TargetDistance >10)
break;

(10 = distance in feet between NPC/MOB and its Target).

Annunaki
Advanced
Posts: 79
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Post Re: Suggestions
on: September 5, 2013, 19:48
Quote

PVP Specific Maps

I suggest to make the main/home maps all neutral and to make all dungeons/caves etc PVP specific.

Or add a PK on/off button which is ignored when you enter PVP specific maps.

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