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Author Topic: Simple clan system, please read!!!!
The_H1tman
Newbie
Posts: 10
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Post Re: Simple clan system, please read!!!!
on: December 16, 2012, 23:05
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Quote from bastuden on December 10, 2012, 21:22
Any player with X amount of currency can create a clan (or make it free for now, which ever is easier for you) Player than can name clan and add members. Clan earns points every time a member from that clan kills a member from any other clan making clans a very important part of the game, members who kill civilians, (people not apart of any clan) loose points for his clan. You can tell if someone is in a clan if they have a dot over their head. Green dot is your clan, red is another clan. Players can check the ranking page in game to see what clan has the highest amount of points. Later on these points can be used to claim terriorty in the world of Wintersun, meaning the npcs in that area will only attack opposing clans.... This will also push players to go to other clan's area to level up, you get higher exp for leveling in a clan owned area that is not your own

I like the idea of clans, but I'm not a fan of territories or the game being based solely on PVP. It would cause quests to become meaningless and if clans get territories, one clan will just recruit everyone strong and just control the game making it impossible for new players to play. I think the game world should stay the way it is

Death prevents the endless cycle of life...
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Fiufsciak
Pro
Posts: 131
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Post Re: Simple clan system, please read!!!!
on: December 16, 2012, 23:47
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Should add SPECIAL map where can buy clan's land for these points. On this land can be few stronger monsters and the rest will be for clan's buildings. For example arena.
You can go on this map, visit allied clans' lands, declare a war others etc...

Fiufść!

The_H1tman
Newbie
Posts: 10
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Post Re: Simple clan system, please read!!!!
on: December 17, 2012, 00:30
Quote

Quote from Fiufsciak on December 16, 2012, 23:47
Should add SPECIAL map where can buy clan's land for these points. On this land can be few stronger monsters and the rest will be for clan's buildings. For example arena.
You can go on this map, visit allied clans' lands, declare a war others etc...

I like this idea rather than territories, but a "clan camp" where you can organize with your members

Death prevents the endless cycle of life...
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Royal-
D.ruffy
Beginner
Posts: 33
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Post Re: Simple clan system, please read!!!!
on: December 27, 2012, 21:44
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the idea is partly good, yes the PK is important but not that far, this way you said the game would be based on war between clans seeking power,and the style of play every death you should lose part of their experience, this would cause too much loss of lvl between several players, until you reach a point that only one clan dominate all server and when a player can not evolve in the game it just stops playing.

😉 😉 😉 😉 😉 commented my post? I do not care!! 😉 😉 😉 😉 😉

Mcsquish
Newbie
Posts: 15
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Post Re: Simple clan system, please read!!!!
on: January 10, 2013, 04:43
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Clan good idea, but the rest is just way to far up the road

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Vondral
Advanced
Posts: 51
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Post Re: Simple clan system, please read!!!!
on: January 10, 2013, 22:32
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The game should not focus on pvp. There is only so much skill you can incorporate into a 2D mmorpg and balancing classes will be hard if not impossible, creating an excess of certain classes and causing players to quit. Imagine joining an mmo where everyone is higher level than you. You walk around trying to level up and everyone kills you, draining your exp every time. No one will play in a game like that

Blood Bro
Newbie
Posts: 2
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Post Re: Simple clan system, please read!!!!
on: March 21, 2013, 02:08
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nice

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