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Author Topic: Improvements and developments
Fate
Newbie
Posts: 5
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Post Improvements and developments
on: March 26, 2013, 07:42
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This is a very cool and instreasting game but after awhile, you realize the gameplay can be better. I have took my time to play the game an came up with a few things that the game needs in order to be a successful online game.one day.

Fate
Newbie
Posts: 5
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Post Re: Improvements and developments
on: March 26, 2013, 07:44
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one thing i notice is that there is no skills for each class you get to choose at the start

Fate
Newbie
Posts: 5
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Post Re: Improvements and developments
on: March 26, 2013, 08:14
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players are upset cause they choose hunter class and there is no bow, we need to be able to hunt down animals, slay them and make gears at a black smith and same for making potions to restore health

Fate
Newbie
Posts: 5
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Post Re: Improvements and developments
on: March 26, 2013, 08:21
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A big turn off about the game is that a new player starts and has no clue on where to go or what to do. There should be a npc waiting for you as you start, he/she gives your lvl 1 weapon and armor then gives you a quest to do for gold, armor and xp then after you complete the quest they point you in the direction to the next npc for quest.

Fate
Newbie
Posts: 5
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Post Re: Improvements and developments
on: March 26, 2013, 09:33
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one more thing is that the travel navigation sucks.Instead of left,right, up and down arrow, they should make it that on the left side you swipe your finger in the direction you want to go in. Also there should be a little button on the screen that you can set
you player to walk or run, if they want to use stamina so that the player takes break its up to them. there also needs to be auto retaliation so that if a player or monster attacks you while you leaved your phone unattended ,then you can fight back. Alot of people will say you can lvl while your away buts its also good that they make it so you log out if you unresponsive for more than 15 minutes.

Narca
Beginner
Posts: 36
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Post Re: Improvements and developments
on: March 26, 2013, 14:49
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I can resonate with most of this, understand changes are coming and I'd assume most of what you listed is on top of the list since it's basic RPG protocol. I agree with being logged out after 15minutes of inactivity however if you leave your phone move away from monsters and do a /afk just like if you we're walking away from your pc just practice self preservation.

Narca
Beginner
Posts: 36
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Post Re: Improvements and developments
on: March 26, 2013, 14:50
Quote

I can resonate with most of this, understand changes are coming and I'd assume most of what you listed is on top of the list since it's basic RPG protocol. I agree with being logged out after 15minutes of inactivity however if you leave your phone move away from monsters and do a /afk just like if you we're walking away from your pc just practice self preservation. Auto retal opens up an exploit for auto farming which I would call lame.

Thanks for your input.

DonumVitae
Beginner
Posts: 41
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Post Re: Improvements and developments
on: March 26, 2013, 18:11
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This is good, but I will disagree about hunters. A hunter shouldnt be subjugated by bows. Hunters use just about any weapon really. I really like that my hunter has an axe.

I agree with Narca, Auto-retaliate makes it WAY to easy to bot. Right now if the enemy attacks you, you auto-target, which already allows for a degree of botting already. As far as the AFK so monster cannot get attacked... Monsters are in a sense in "danger" areas so AFK'ing there, you should die. Suppose someone with low health ran into a place with tons of monsters and then went afk... He would be protected by monsters that would normally kill him, which isnt fair.

Navigation is fine... well somewhat. Run/walk idea is good, or remove walk completely. But what you described was swipe Auto walk... I like this game because you pretty much have to be pressing some thing all the time to play.

The game is new and thus all game mechanics have no been determined. Yes its difficult just being thrown into the game like that, but without more development there is not a specific "This is how you play our game" tutorial. We will just have to wait and see how things play out.

Great input guys!

“All men are jealous and stupid, and all women are stupid to be happy about it, idiots are everywhere you look...”

Level 42 Druid Hunter.

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