Welcome Guest, posting in this forum requires registration. Forum » WinterSun Forums » General Discussion / Ideas » Questions Says that this update was added to the system and a quest to quest (bandits quest) how to start this quest? 😉 😉 😉 😉 😉 commented my post? I do not care!! 😉 😉 😉 😉 😉 In a previous update, there was a button (star) added to the drop-down menu that allowed you to select a quest when clicking on the guard in Newb's Isle. However, it seems to not be there anymore. Yes, I created another character and quest were available to him talking to the guard, but in my other higher-level character and not possible to obtain the quest should probably be a bug. 😉 😉 😉 😉 😉 commented my post? I do not care!! 😉 😉 😉 😉 😉 Hi Not a bug - low level quests will disappear once you pass their threshold (for the 2 quests currently available, they're for lvl 1 to 10). There'll be quests elsewhere once I have time to write them 😎 Yeah, I figured that out when me and another higher level couldn't see the quests but everyone else on the server was talking about it. eh stranger a low level character can do quest and a high level of being restricted, what's the point of that? quests should instead have required a certain level but not restricted to players of higher levels. 😉 😉 😉 😉 😉 commented my post? I do not care!! 😉 😉 😉 😉 😉 Because if quests are for higher level players, low level players won't have chance to be on this same level like they. Sorry, I'm not very good at English 😛 I have hope you will understand me. Fiufść! Quote from Fiufsciak on December 4, 2012, 15:29 Sorry, I'm not very good at English 😛 I have hope you will understand me. I understood what you said, that you do not understand me, because in this case high level players can not do low level quest by restriction, why restrict a player of high level to make a low-level quest? What is the meaning of this? 😎 😉 😉 😉 😉 😉 commented my post? I do not care!! 😉 😉 😉 😉 😉 because there's little point of a high level player doing a low-level quest - the XP gain (and any benefits) would be so small that they wouldn't count towards anything measurable For example, when you're a high level player, items cost considerably more (high level weapons, etc), so something that costs 1000 gold for example wouldn't really be covered by quests that return 5-10 gold (and it is highly likely that you wouldn't be interested in those types of quest for that reason - most players would want to see quests that get them gold/XP at their level) That's true, but if they're like me , they'll want to do the quests just to know they have "completed the quest content so far." If its an easy fix it might be better to remove the cap :]
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Author
Topic: Questions
Royal-
D.ruffy
Questions
on: December 3, 2012, 01:28 Quote
Already exists a command to speak to npcs?
FailCard
Re: Questions
on: December 3, 2012, 09:33 Quote
Royal-
D.ruffy
Re: Questions
on: December 3, 2012, 14:43 Quote
piemmm
Re: Questions
on: December 4, 2012, 08:51 Quote
FailCard
Re: Questions
on: December 4, 2012, 10:14 Quote
Thanks!
Royal-
D.ruffy
Re: Questions
on: December 4, 2012, 13:45 Quote
Fiufsciak
Re: Questions
on: December 4, 2012, 15:29 Quote
Royal-
D.ruffy
Re: Questions
on: December 4, 2012, 19:07 Quote
Because if quests are for higher level players, low level players won't have chance to be on this same level like they.
piemmm
Re: Questions
on: December 4, 2012, 21:53 Quote
Adventure
Re: Questions
on: December 5, 2012, 00:47 Quote
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