Welcome Guest, posting in this forum requires registration. Forum » WinterSun Forums » General Discussion / Ideas » Suggestions But keep in mind the run feature would be no good if it allowed you to travel from one end of the map to the other in a matter of seconds. The speed at which we travel should be relative to the size of the map. I think it should be about 1.75 to 2x the walking speed. We definately need a speed increase. Also, I think it would make the game more user friendlyl/just make the controls easier to use if the inventory/attack/message toggles were on the right hand side of the screen. Make walking in corners (you know: between right and up). Delete arrows (up, left, right, down), change them into pad (circle: walking will be by sliding on it). I have hope you understand :-P. Fiufść! A joystick-type thing? That would be nice and it would still work to double-tap it to run. Hm, I'll see what I can do, not entirely sure I can accomodate this one as the physical size is a constraint - on small screen devices, height of those buttons is an issue which means using a 'circle' could be problematic on devices with small screens, and that size. Double-tap to run will happen though, walking will remain at the same speed (subject to level/trinkets slightly), running will be faster I like the idea of losing items if you lose a fight with another player - It could be limited to 1 'random' item from your inventory, not sure if to enable it via PvP or only opposing faction players (but I'll need to implement a 'bank / item store' first so people can put items in a safe place Might make this a server option so people can configure it to how they want (yes, you'll hopefully be able to run your own server once the game matures a bit) Run will be great, I explored to the far east of the map and found your castle/great wall of china 😛 It took ages. Im not sure I like the idea of players making their own servers as it will delocalise the game, id prefer a series of native servers, maybe with some pvp enabled with safe spots (bank/in/paths ect.) And the rest of the world PvP. Anything to keep the WS community close so to speak. I appreciate every suggestion we make in minutes translates to many hours coding for you, so ill be patient I agree with Adventure on the servers and safe spots. It definitely sounds like the game is going in a good direction, keep it up! Quote from piemmm on December 6, 2012, 12:37 You can add option to switch between circle and arrows. Quote from Adventure on December 6, 2012, 13:08 I found it half year ago when guards lvl. 1. was there 😛 Fiufść!
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Author
Topic: Suggestions
Adventure
Re: Suggestions
on: December 5, 2012, 13:56 Quote
FailCard
Re: Suggestions
on: December 5, 2012, 14:31 Quote
Adventure
Re: Suggestions
on: December 5, 2012, 18:12 Quote
Fiufsciak
Re: Suggestions
on: December 6, 2012, 00:23 Quote
FailCard
Re: Suggestions
on: December 6, 2012, 08:36 Quote
piemmm
Re: Suggestions
on: December 6, 2012, 12:37 Quote
piemmm
Re: Suggestions
on: December 6, 2012, 12:39 Quote
Adventure
Re: Suggestions
on: December 6, 2012, 13:08 Quote
Now im off to train....
FailCard
Re: Suggestions
on: December 6, 2012, 14:52 Quote
I think the local chat bubble under the attack icon should be replaced with an equipment screen, could be a silhouette of a person's body, or just their head.
Fiufsciak
Re: Suggestions
on: December 7, 2012, 01:35 Quote
Hm, I'll see what I can do, not entirely sure I can accomodate this one as the physical size is a constraint - on small screen devices, height of those buttons is an issue which means using a 'circle' could be problematic on devices with small screens, and that size.
Run will be great, I explored to the far east of the map and found your castle/great wall of china 😛 It took ages.
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