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Author Topic: More Stuff for factional warfare
General129-
12
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Posts: 2
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Post More Stuff for factional warfare
on: June 17, 2014, 21:24
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i love this game, but the description really got my attention. i thought the game had a huge war going one between the humans, monsters, and druids. i thought for sure there would be aggession between members of opposing factions, but the first time i saw interaction between two members of opposing factions, they were nice to each other...

part of this might be the fact that clans can have members of any faction, and also the fact that pvp is useless right now. i would like this to be fixed. here are my suggestions:

1) change clans so that only members of the same faction as the clan's founder can join. so, for example, if a clan's founder is a member of the Protectorate, only other members of the Protectorate can be invited/join a faction.

2) Raid events: make random events where NPC soldiers (guard skin?) attack villages inhabited by the opposing faction. players/NPCs killed in a village that is being raided do not respawn until the event is over. for such and event to happen, either the raiders or the defenders must win the event. the raiders win if they manage to kill all players/NPCs inhabiting the village. the defenders win if they manage to kill all the NPCs/players who are raiding the village. either the defending or attacking players get a reward of 1,000-3,000 gold (reward amount is random) if their team wins. the event should have a warning notification such as "A Protectorate/Druid/Monster legion is approaching (target village name)!" an in-game hour before the event so as many players as possible may join on their faction's side. another notification should be sent saying "A Protectorate/Druid/Monster legion is attacking (target village name)!"

3) Corpses of players can be looted by players of opposing factions. this could make death by player a lot more tragic and make players more likely to want to kill players in opposing factions.

what do you think? feedback below please!

LordChaos
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Posts: 148
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Post Re: More Stuff for factional warfare
on: June 18, 2014, 12:32
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lol i knew you were gonna write something about faction war, after all you're the general......

soo i kinda like the way the game isn't fixated on making the players against each other in a never ending war. Although i do agree that pvp between different factions should be allowed, i also believe that clans should be a universal thing where all members respect each other regardless of what faction they're in. Looting is a must in my opinion between faction wars.

so in summery i think faction wars shouldn't dictate the game-play as that would mean innocent players get dragged into a conflict that they weren't part of and be attacked by higher lv enemies all the time (any trollers dream) but i do think we should be allowed to loot and earn xp of players like any regular npc ( this means we can only get xp of players near the same lv as us)

well that's just my opinion.... Wonder what the other players think......

"All that we see or seem is but a dream within a dream" -Edgar Allan Poe

sakawaki
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Posts: 222
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Post Re: More Stuff for factional warfare
on: August 13, 2014, 05:00
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Faction vs faction seems great I do agree with the no talk with other factions.

Sticks and stones may break my bones but words will never harm me.

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